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As of my freshman year, I will be posting content centered around a certain topic. You can expect my blog posts to feature well-written sentences.
Brady Bryan
Playing a video game as intended can be fun. But what if you were to ignore the mainstream way of competing the game by naturally progressing through the game and pursued your own agenda? That's right, I'm referring to the challenges that fans of a certain game created. Sometimes playing a game can feel bland or lacking in difficulty, so why not make it interesting yourself? The community seems to have answered that question by creating analog rules to go by so you will never have a dull moment. Pokemon, Mario, Final Fantasy, Minecraft, Fortnite, Goldeneye, Contra, and much more can be turned into a much more interesting and challenging experience (though I am not sure why you would want to make Contra more difficult). In the Pokemon series (because that franchise hasn't been referenced enough already), players have created a challenge in which you only capture and use the first Pokemon you encounter in an area for the entire game. However, if anyone of your Pokemon faints, that Pokemon is pronounced as dead and becomes unusable for the rest of the playthrough; it must be stored in your PC. This type of challenge is known as a "nuzlocke," and is often paired with randomizers in which the Pokemon you can encounter in each area is completely random, adding more surprise to your playthrough. In Super Mario 64, there is a challenge called the "No A Button" challenge in which you have to complete the game without pressing the "A" button, or the jump button. This can be done by using exploits and splices within the game to skip past multiple parts of the game. Of course, more universal challenge is completing any game by using only one type of power-up or weapon for the entire game and speedrunning, which is where you have to complete a given game or section of a game in the shortest amount of time possible. There are a plethora of other games that you can play by abiding by alternate rules or challenges, so don't be afraid to try some of them if you are tired of being fed the same-old, repetitive content! Also, I recommend a video by a YouTuber by the name of RelaxAlax in which he talks about the alternate ways to experience video games (WARNING: CONTAINS MILD LANGUAGE). Citations:
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Brady Bryan
Ever since Fortnite and PlayerUnknown's Battlegrounds (PUBG) have gained a lot of traction, other companies are rushing to hop on the "battle royale trend" and produce more games like them. They seem to be taking over a large chunk of the video game society as they are becoming more and more commonplace. This is evident when viewing the app store on your mobile device as it will automatically recommend you a slew of battle royale games regardless of what you frequently view and/or download on the store since that's what a fair amount of players are interested in. Only a few battle royale games such as Radical Heights and Realm Royale seem to gain the interest of many. Even larger franchises such as Call of Duty are submitting to the battle royale craze by getting rid of the typical "Campaign" mode featured in most Call of Duty games and replacing it with it's own battle royale mode: Blackout. Some players prefer the "Campaign" mode over "Blackout" despite the campaigns in each game drastically ranging in quality, being below subpar on average. Others are in favor of the change, praising "Blackout" as a fun game mode. While this is only one franchise, who's to say that another large franchise won't give in to the craze, and another franchise after that? This raises concerns such as quality assurance and creativity being put at risk as each company will just try to outdo one another by doing the same thing but adding a slight detail to make it somewhat distinct. Eventually, people will just get tired of playing the same game mode repeatedly and will crave something else, but as for when that will happen has yet to be seen. Most battle royale games are intended for younger audiences as they are typically more interested in entering the heat of battle against 99 other people and get a rush from their clearly competitive nature. While it is not inherently a negative thing to capitalize on current trends and is a rather smart move in terms of making money, it's almost manipulative how certain companies may try to do so by creating a clearly flawed game and slapping the words "Battle Royale" onto it just to attract attention. This is why so many YouTubers make videos on such games. It's easy to create and act enthused and surprised at whatever is currently happening and make money off of it due to the younger audiences' interest in seeing people play video games and winning against such a large group of people. In short, this trend needs to stop as it's unimaginative, lame, and is overall a very uninspired genre that people get fired up over. Citations:
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AuthorBrady Bryan is quite familiar with blogs since he had to frequently post on his blog in 6th grade. Although its been a long time since then, he still knows what a proper blog should look like. Archives
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