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As of my freshman year, I will be posting content centered around a certain topic. You can expect my blog posts to feature well-written sentences.
Brady Bryan
Up to this point, I have had a very bare-bones experience with creating simulations in 3DS Max. I have only worked with the "Cloth" modifier and particle systems. The most difficult part about working with simulations is finding the right parameters to create a moderately realistic scene without crashing the application. Even with my computer at home which runs 3DS Max better than the old computers that we use in class, increasing the number of segments and/or particles generated by the application is strictly limited by the capabilities of the hardware and software. As a result, using simulations to its fullest potential is primarily based on the simplicity of the content being created. However, what I enjoy the most out of creating simulations are viewing the animations and how smooth they can be, particularly with the "Cloth" modifier. It is very interesting to watch how a supposed cloth interacts when dropped over different primitives. Just as the name suggests, simulations can be used to add extra details to multiple assets (just as any other modifier does). For example, if someone wanted to add extra detail to a cabin scene with couches, tables, and a bed, they can add a "Cloth" modifier to a plane and/or another flat service and simulate it over any of the aforementioned objects to give the scene a more comfy ambiance. Another example would be a bakery scene in which multiple donuts are being glazed or are being sprinkled in which one would use a particle system ("Blobmesh" in particular) to simulate the falling of sprinkles. While these are simple examples, professional modelers will make use of the "MassFX" and "Space Warp Objects" simulations where objects will interact with each other while abiding by real-world physics, adding a sense of realism to a scene. Cloth Example: Cloth Citations:
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AuthorBrady Bryan is quite familiar with blogs since he had to frequently post on his blog in 6th grade. Although its been a long time since then, he still knows what a proper blog should look like. Archives
May 2021
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