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Brady Bryan
As I have detailed in the prior post, I have been working as a video editor for the last four months. During that four months, both I and the client have created several distinct projects without completing a single one. That is, until yesterday. I have previously stated that video editing is not a "one-and-done" process, but rather includes a series of prototypes that builds, improves, and revises upon each new version. The purpose of each prototype serves as a sort of checkpoint that can be used to determine what next steps should be taken, which involves rewatching each prototype over and over again to see where numerous additions can be made. In our case, our first completed video project by the name of "Night Palms" took eight prototypes to complete over several weeks, and I intend to discuss the process of creating each prototype until the final product. Of course, one cannot create a video without the appropriate clips. In preparation to create a new iteration of a certain project, expect to be sent new material every work session. New clips are the lifeblood of the project, almost literally. As we created the later prototypes, more and more new material replaced old material and was inserted at certain points to increase thematic cohesion. One useful quality of having multiple prototypes is that while the project slowly takes form, the visionary has time to debate whether an idea should be applied to a particular scene based on the clips that precede and succeed it. With each new prototype the decision to increase the length of prior clips were made albeit only for another half-second to a second. However it makes a world of difference when accounting for how long you want the current image to register in the minds of the audience. Such an ability to efficiently increase the length of a clip with few clicks attests to how imperative non-destructive editing is, which is a skill that is best learned via practice. The same technique was applied to adding sound to certain clips as the entire six minute video contains very minimal sound at the beginning and end by design. Of course, each prototype increases in length with production, albeit marginally. From the first to the final prototype, the difference in length was approximately two minutes across each work session lasting two to three hours. It just goes to show how numerous hours of editing yield seemingly minimal results. While the first five or six prototypes where devoted to building and establishing the foundation of the project, the last few prototypes where devoted to fine-tuning and making final adjustments at certain intervals. With this being only one of several other video projects that we have created, both the client and I have quite a ways to go before we take care of everything. Consequentially, we are going to start yet another new project next week. In any case, the final "Night Palms" prototype is indicative of one small leap simultaneously being one large step in our collaborative career. Night Palms Recap:
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AuthorBrady Bryan is quite familiar with blogs since he had to frequently post on his blog in 6th grade. Although its been a long time since then, he still knows what a proper blog should look like. Archives
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