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As of my freshman year, I will be posting content centered around a certain topic. You can expect my blog posts to feature well-written sentences.
Brady Bryan
Colors are a commonplace feature in most types of digital media, such as video games, television shows, and websites. During the early-to-mid 1900s, television shows and films were primarily produced in black and white. Once color became commonplace during the late 1900s, more people were drawn to their television screens as it looked appealing to the viewers. Since then, color has been used in several different ways in both the digital and physical world. Artists color their paintings not just to "make it look good," but to properly set the mood of the artwork. Others use colors that go well together to create a sense of harmony, or to invoke a specific mood or feeling within the viewer. The concept of mixing colors to create a visual effect for the viewer is known as "color theory," and it involves several techniques to affect the viewer's experience. One such way includes the use of color scheme, which is primarily used for color balance and harmony. The four types of color schemes are complementary, split complementary, monochrome, and analogous. Complementary colors describe the two colors that are on the opposite side of the color wheel, such as purple and yellow. Split complementary colors are essentially the same as complementary colors. However, you would utilize the two colors beside the opposing color instead of the color itself. Monochrome colors are simply the variations of one color, ranging from the darkest shade to the lightest (or vice versa). Analogous colors are the colors that are situated directly beside each other on the color wheel. Palettes are another useful technique in designing artwork, as it can differentiate between specific types of art styles such as pop art and metallic art. Palettes are one of the easiest ways to invoke a specific feeling of a viewer since you are confined to using a specific set of colors that are primarily used to invoke said feeling. Some palettes may include a mix of bright and dark colors, whereas other palettes will solely consist of pastel colors. An example of a popular palettes is the Nintendo Game Boy, which utilized "four grayscales, rendered as shades of green on the original model's screen," according to Wikipedia.com. Colors can be used in multiple different ways, as demonstrated by thousands of past and modern artists, video games, television shows, and the like. The use of color is an excellent way of flexing your creative muscle, which is why it is recommended that you consider the type of colors that you would like to incorporate before you begin your illustration. Recap:
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Brady Bryan
Alignment is a key aspect of works of art and designs, and is very common in everyday life. Each object present in the image must be positioned correctly so they appeal to the eyes of a viewer. There are many ways to align the components of your design to make it look organized. The underlying focus of most of them is alignment, while others may focus on the intricate details and complexity of certain components. These techniques are often coupled with the elements and principles of design by adding contrast, perspective, or repetition which can make even the most basic pictures and designs look professional as demonstrated by this picture of apples. The term used for the absence of minor details of an image is simplification. Elaborately put, it decreases the amount of features of an image so it only contains the necessary details required to understand what the image is supposed to be. This is commonly seen in minimalist designs as they are initially composed of solid color and no outlines. An example of a minimalist design would be the Mario design on this drawstring bag in comparison to the actual design (in the top-right corner). As shown, the design does not feature Mario's pupils, the various folds on the clothes, or the shading on the body. Despite the lack of detail, we are still able to tell what the design is supposed to be due to the necessary components. If the minimalist design did not lacked the "M" on his cap as well as the facial color, we might have a harder time trying to figure out what the design was. In short, the application of simplification can make your design look pulchritudinous in a smooth, straightforward way. If you are like me, the rule of odds may seem like an obvious choice to utilize at first, but once applied, it can cause the components in your image to stand out equally (in the sense that one object does not stand out more than another) which is important when displaying works of art. The rule is centered around the amount of components displayed in an image, specifically an odd number. The advised number when applying this technique is three, as it does not appear as too much or too little. This is best explained by the YouTube video "Jack's Guide to Stealing Memes" by jacksfilms, specifically around the 1:31 mark. He states that using less than three "doesn't convey the right sense of urgency (in our case, interest)" whereas using four or more is too much. The rule of odds works especially well if the objects are in close proximity of each other. In order to create harmony throughout the image, one must include the rule of odds to make it look alluring. There are other composition techniques that can enhance your designs, so it is highly encouraged that you explore more techniques before designing, as it can help you immensely. You may have already seen some of the techniques in action without noticing, so take note of how they are used in various artworks. Recap:
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AuthorBrady Bryan is quite familiar with blogs since he had to frequently post on his blog in 6th grade. Although its been a long time since then, he still knows what a proper blog should look like. Archives
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